Damage Animation: Difference between revisions
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Latest revision as of 08:31, 9 April 2022
There are 16 regular damage animations in GoldenEye 007.
#1: 241 frames 4.01 seconds #2: 328 frames 5.46 seconds #3: 82 frames 1.36 seconds #4: 61 frames 1.01 seconds #5: 61 frames 1.01 seconds #6: 51 frames 0.85 seconds #7: 81 frames 1.35 seconds #8: 47 frames 0.78 seconds (shortest) #9: 129 frames 2.15 seconds #10: 204 frames 3.40 seconds #11: 169 frames 2.81 seconds #12: 167 frames 2.78 seconds #13: 245 frames 4.08 seconds #14: 305 frames 5.08 seconds #15 and #16 has several versions of different length: #15 (short version): 66 frames 1.10 seconds #15 (middle version): 138 frames 2.30 seconds #15 (long version): 450 frames 7.50 seconds (longest) #16 (shorter version): 91 frames 1.51 seconds #16 (longer version): 162 frames 2.70 seconds
Body parts/Animations:
Lower leg: #1 #2 Thigh: #1 #2 #3 Groin: #4 #5 #6 #7 Body: #5 #6 #8 Upper arm: #9 #10 Lower arm: #11 #12 Hand (Not holding weapon): #13 #14 Butt: #4 #5 #6 #7 #8 #15 #16