Goldeneye 007 Tutorial: Cradle DLTK: Difference between revisions
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This is a tutorial for Goldeneye 007. For an outline of the strategies used in this tutorial, see the main level page.
Walkthrough
This level was considered to be impossible for a very long time. Ironically, once beaten (by using a very clever strat), the level isn't really very hard at all, although it sure tries your patience. This is also the level where luck gets another meaning.
The absolute worst thing about Cradle DLTK (completion-wise at least) is the very start. The key to beat this level is to cut both cinemas away as soon as possible and begin right-strafing immediately. By doing that, Trev will be in the first guard's line of fire, albeit not for long. With practice you will hopefully be able to reach the first corner alive on about 15% of your runs.
General advice for the rest of the level: watch Cradle DLTK videos. Watch them especially so you get the idea where exactly you should stand in order to get Trev damaging/suiciding himself by tossing grenades.
If you just want a completion, pick up the body armor in one of the huts (that way you can afford to get hit once without dying, increasing your odds in surviving). However, for any chance at the WR, it is strongly recommended you ignore the body armor.
The odds of Trev killing himself before guards makes it down the ramp(s) are very low and this only happens about once every 10 hours. The odds of objective A (the console) completing are slightly better and there is about a 15% chance that the console will also blow up if Trev dies when using the 0:55 strat. Getting a completion where both objectives (Trev dying as well as the console exploding) complete on the very same run while standing near the end of the level only happens about once every 50-100 hours. A typical completion with that strat would get you about 1:00-1:05, therefore, a time of 0:55 is very strong.