DataDyne Central: Defection: Difference between revisions

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(Adding numbering order of objectives based on difficulties, example: objective #1 on agent is #4 on special agent and also #5 on perfect agent, default ordering is based on perfect agent for inclusivity of all objectives, bracketed objectives numbers represent which number that objective is on that difficulty)
 
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|title= Defection
|title= Defection
|image= Defection_infobox.jpg
|image= Defection_infobox.jpg
|version= NTSC or NTSC-J
|version= [[Version Differences | NTSC or NTSC-J]]
|rankings= [https://rankings.the-elite.net/perfect-dark/stage/defection Link]
|rankings= [https://rankings.the-elite.net/perfect-dark/stage/defection Link]
}}
}}
'''dataDyne Central: Defection''' is the first level in [[Perfect Dark]]. All three world record strategies on this level make use of the world-famous [[Defection glitch]].
'''dataDyne Central: Defection''' is the first level in [[Perfect Dark]]. All three world record strategies on this level make use of the world-famous [[Defection glitch]].
==Objectives==
==Objectives==
===Agent===
*; 1. Disable internal security hub [Special Agent, Perfect Agent]
*; Gain entrance to laboratory
:The player must attach an ECM Mine onto the computer screen in the room below the starting point.
*; 2. Obtain keycode necklace [Special Agent, Perfect Agent]
:The player must punch Cassandra to receive her necklace.
::
::
 
*; 3. Download project files [Perfect Agent]
===Special Agent===
:The player must trigger the Programmer NPC to walk to a certain computer on the floor above his starting location. After the Programmer begins to say "Okay, I'm in", use the Data Uplink to download the files.
*; Disable internal security hub
::* Additionally, to reach Cassandra, the player must press B on a button near the door to Cassandra's room to unlock it.
::
*; Obtain keycode necklace
::
*; Disable external comms hub
::
::
 
*; 4. Disable external comms hub [Perfect Agent, Special Agent (3)]
===Perfect Agent===
:The player must attach an ECM Mine onto the computer screen in a room adjacent to the ending trigger.
*; Download project files
::
::
*; 5. '''Gain entrance to laboratory''' [Agent (1), Special Agent (4)]
*; [[File:Hidden entrance to the ending.png|thumb|Hidden entrance to the ending. There's a trigger on the floor to reveal the ending. Walking too far to the left or right won't trigger it to open.|alt=]]<small>The player must reach the bottom elevator, falling into it, or by pressing B on it's door.</small>


==Difficulty Explanations==
==Difficulty Explanations==
=== Agent ===
=== Agent ===
* General tutorial for 0:05 by [https://www.youtube.com/watch?v=2n4oONaQttA Wyst3r]
* General tutorial for 0:05 by [https://www.youtube.com/watch?v=2n4oONaQttA Wyst3r]
* Written guide by [https://forums.the-elite.net/index.php?topic=22281 MW]
* Written guide by [https://forums.the-elite.net/index.php?topic=22281 MW][[File:The ending is behind this DataDyne logo.png|thumb|300x300px|The ending trigger is directly behind this DataDyne logo. |alt=]]


=== Special Agent ===
=== Special Agent ===

Latest revision as of 00:32, 11 June 2024

Defection
Defection infobox.jpg
Stage Info
Recommended Version NTSC or NTSC-J
Rankings Link

dataDyne Central: Defection is the first level in Perfect Dark. All three world record strategies on this level make use of the world-famous Defection glitch.

Objectives

  • 1. Disable internal security hub [Special Agent, Perfect Agent]
The player must attach an ECM Mine onto the computer screen in the room below the starting point.
  • 2. Obtain keycode necklace [Special Agent, Perfect Agent]
The player must punch Cassandra to receive her necklace.
  • 3. Download project files [Perfect Agent]
The player must trigger the Programmer NPC to walk to a certain computer on the floor above his starting location. After the Programmer begins to say "Okay, I'm in", use the Data Uplink to download the files.
  • Additionally, to reach Cassandra, the player must press B on a button near the door to Cassandra's room to unlock it.
  • 4. Disable external comms hub [Perfect Agent, Special Agent (3)]
The player must attach an ECM Mine onto the computer screen in a room adjacent to the ending trigger.
  • 5. Gain entrance to laboratory [Agent (1), Special Agent (4)]
    Hidden entrance to the ending. There's a trigger on the floor to reveal the ending. Walking too far to the left or right won't trigger it to open.
    The player must reach the bottom elevator, falling into it, or by pressing B on it's door.

Difficulty Explanations

Agent

  • General tutorial for 0:05 by Wyst3r
  • Written guide by MW
    The ending trigger is directly behind this DataDyne logo.

Special Agent

  • "EZ points" tutorial by Boss
  • General tutorial for low 0:20's by Vitor
  • Written guide by Icy

Perfect Agent

External Links