Goldeneye 007 Tutorial: Surface 2 Secret Agent: Difference between revisions
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Latest revision as of 10:49, 9 April 2022
This is a tutorial for Goldeneye 007. For an outline of the strategies used in this tutorial, see the main level page.
Walkthrough
Target Time - 0:55
Watch as much of the first cinema as you want. A suggestion is to cut the cinema when the words pop up, but it's not too important. Watch all of the 2nd cinema.
Start out in right stafe, and get close to the tree line as in all of the Surface-strats. Turn the corner, and look up. You should see a guard here. He must be pulling a grenade. This is absolutely necessary. If he isn't pulling a grenade, restart. It can take up to 25 minutes for him to finally pull a grenade, which is very annoying. In average, a player gets (a fast) grenade 2-3 times per hour.
Anyway, when you do get the grenade, in order for a 0:55, you have to kill him quickly, and hopefully not too far away from the tree line.
So, get the grenade, and switch to left strafe quickly. This line is extremely important. You want to pass right in front of that hut on your left, but you're facing away from it, so it's hard to do. Just get used to the line. Practice it if you need to.
Strafe and keep strafing. Switch to the grenade. If you took the right line, a big building should appear on your right. As soon as you start running beside the building, hold Z and start priming the grenade. Turn right in left strafe, and look all the way up. When you get to the far end (last 1/4th or so) of the building, release the grenade. Hopefully the objective will complete and you will get a helping boost!
Keep strafing in this line. This is where your nerves will probably kick in. Switch to the mine. Now watch a video to see how it's done, but you want to look up 50-60 degrees, and when you pass this indentation in the snow, you want to throw your mine. Keep holding Z, and once you drop, turn around and open the door. Hopefully the mine should be completing right now. Release Z to switch guns and hopefully warp the door to the end of the level.
If you are going for the WR of 0:49, use Control Style 2.2.
- Example: Philip Bezgoubov - Surface 2 Secret Agent 0:55
- Example (using a different strat): Dan Cervone - Surface 2 Secret Agent 0:55