Goldeneye 007 Tutorial: Aztec Agent: Difference between revisions
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This is a tutorial for Goldeneye 007. For an outline of the strategies used in this tutorial, see the main level page.
Walkthrough
The 1:24 strategy on Agent is Goldeneye's most inconsistent. It involves luring two guards to the glass door instead of three (as on the harder difficulties). The odds of getting adequate animations from both guards (very unlikely), preventing them from getting stuck on the mainframe (which happens very often) AND get them to open the glass door on the same run is extremely rare. All those factors taken into account, the two guards will likely spot you once you're leaving the glass door; and if they do, there is literally NO way they will open the door for you.
- Example: David Clemens - Aztec Agent 1:24
- Example luring three guards: Marc Rützou - Aztec Agent 1:30