Statue LTK: Difference between revisions

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This is a tutorial for [[Goldeneye 007]]. For an outline of the strategies used in this tutorial, see the [[Statue|main level page]].
This is a tutorial for [[Goldeneye 007]]. For an outline of the strategies used in this tutorial, see the [[Statue|main level page]].
==Overview==
Statue is a luck and skill based level. Eliminating spawn guards requires skill and attentiveness, but it is quite possible that guards spawn out of your sight. The difficulty is debated. It does not really require any particular trick or bespoke skill, but completions can be frustrating to get.
==General Completion Notes==
==='''Spawning Guards'''===
Starting the level, 4 guards will spawn and chase to your location. As such, cutting the cutscene immediately is recommended. These guards will be replaced if killed, and can sometimes tag you as you approach Valentin.


== Walkthrough ==
Once Valentin's speech begins, the spawn guards run away, but will reappear after Val leaves. These can sometimes intercept you between Val and the Statue.
==='''Trev Guards'''===
The 4 guards who spawn with Trevelyan are the principal problem in the level. They can be eliminated by the Statue, however they will be replaced at various points throughout the level. As such, the most common outcome is being shot as you try and leave the Statue area. There are a set of common spawn points, but little information is available on this.


Statue can be quite tricky on LTK. You certainly need some luck with spawning guards; sometimes a guard or two spawns after Valentin, sometimes no guard spawns.
Once you have picked up the Flight Recorder, the Trev Guards will run away and not shoot you.
===Platform Safety Strategy===
In the Statue area, there is a platform that provides some level of safety from chasing Trev guards. Once the initial set of 4 Trev guards are killed, if you get to the platform, guards will chase you to the Statue and then to the platform allowing the opportunity for guards to get bunched behind you path. This only improves your chances however and does not guarantee success. See Icy Tutorial below.
===Statue Spawn Prevention===
A speculative strategy is available whereby you prevent the guards spawning with Trev at the Statue (see TxR Tutorial below). They will appear later, but the rationale is that we can reach the platform and proceed as in the Platform Safety Strategy without having to eliminate any guards at the Statue.  


LTK lacks the Trev shot since all enemies have 0 health. Additionally, you won't be receiving any boosts, so the LTK time lags behind the regular difficulty times.
Trev only spawns when the block he appears from behind is out of sight. By quick leaning, it is only out of sight for a fraction of a second, therefore the other guards do not have time to spawn.
==Tutorial Videos ==
*Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Statue%20LTK%20Tutorial.html - Adam Bozon - Statue LTK Tutorial (turn captions on)]
*Tutorial Video: [https://videos.huzip.net/tutorials/perfect-dark/ltk-dltk/Eric-Liikala/annotated/Statue%20LTK%20Tutorial.html - Icy - Statue LTK Tutorial (turn captions on)]


The Trev-area is actually quite easy if you kill all the shotgun guards there (sometimes this will fail, though). The hardest part of the level is arguably on the way back; watch out for shotgun guards and take them out if necessary (if you didn't kill Trev's guards, spawning guards won't appear later on; however, killing Trev's meeting guards ''before'' Janus first line appears is irrelevant for your mission time).
*Tutorial Video - [https://www.youtube.com/watch?v=iqPPQxghxx8 TxR - Trev Guard Prevention Strategy]
 
In order to get a good time, you also have to pray for the flight recorder to be in the ideal position.


[[Category:GE Tutorials]]
[[Category:GE Tutorials]]
[[Category:GE LTK Tutorials]]
[[Category:GE LTK Tutorials]]
[[Category:GoldenEye 007]]
[[Category:GoldenEye 007]]

Latest revision as of 09:49, 10 August 2022

This is a tutorial for Goldeneye 007. For an outline of the strategies used in this tutorial, see the main level page.

Overview

Statue is a luck and skill based level. Eliminating spawn guards requires skill and attentiveness, but it is quite possible that guards spawn out of your sight. The difficulty is debated. It does not really require any particular trick or bespoke skill, but completions can be frustrating to get.

General Completion Notes

Spawning Guards

Starting the level, 4 guards will spawn and chase to your location. As such, cutting the cutscene immediately is recommended. These guards will be replaced if killed, and can sometimes tag you as you approach Valentin.

Once Valentin's speech begins, the spawn guards run away, but will reappear after Val leaves. These can sometimes intercept you between Val and the Statue.

Trev Guards

The 4 guards who spawn with Trevelyan are the principal problem in the level. They can be eliminated by the Statue, however they will be replaced at various points throughout the level. As such, the most common outcome is being shot as you try and leave the Statue area. There are a set of common spawn points, but little information is available on this.

Once you have picked up the Flight Recorder, the Trev Guards will run away and not shoot you.

Platform Safety Strategy

In the Statue area, there is a platform that provides some level of safety from chasing Trev guards. Once the initial set of 4 Trev guards are killed, if you get to the platform, guards will chase you to the Statue and then to the platform allowing the opportunity for guards to get bunched behind you path. This only improves your chances however and does not guarantee success. See Icy Tutorial below.

Statue Spawn Prevention

A speculative strategy is available whereby you prevent the guards spawning with Trev at the Statue (see TxR Tutorial below). They will appear later, but the rationale is that we can reach the platform and proceed as in the Platform Safety Strategy without having to eliminate any guards at the Statue.

Trev only spawns when the block he appears from behind is out of sight. By quick leaning, it is only out of sight for a fraction of a second, therefore the other guards do not have time to spawn.

Tutorial Videos