Goldeneye 007

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[GoldenEye 007] is a first person shooter for the Nintendo 64, released in August 1997 by Rare.

Rare relinquished the James Bond licence to Electronic Arts shortly after GoldenEye was released, which resulted in the appalling "Tomorrow Never Dies" for Sony's PlayStation and the mediocre "The World Is Not Enough" for the N64. Following 6'th generation titles, EA then created "007 Nightfire" in 2002 for the PS2. "007 Everything or Nothing" was released in 2004, and "Quantum of Solace" was released in 2008. Meanwhile, Rare took the opportunity to create some original intellectual property and spent the next three years making GoldenEye's true spiritual successor, Perfect Dark.

Solo Missions

All competitive play relating to GoldenEye revolves around completing the 60 solo missions - 20 levels on each of three difficulty levels - as quickly as possible.

GoldenEye 007 Levels
Dam
Facilty
Runway
Surface 1
Bunker 1
Silo
Frigate
Surface 2
Bunker 2
Statue
Archives
Streets
Depot
Train
Jungle
Control
Caverns
Cradle
Aztec
Egypt