User contributions for Flickerform
11 June 2024
- 02:2802:28, 11 June 2024 diff hist +24 Carrington Institute: Defense No edit summary current
- 02:2302:23, 11 June 2024 diff hist +4 WAR! No edit summary current
- 02:2202:22, 11 June 2024 diff hist +36 Maian SOS No edit summary current
- 02:2002:20, 11 June 2024 diff hist +34 Mr. Blonde's Revenge No edit summary current
- 02:1702:17, 11 June 2024 diff hist +40 Skedar Ruins: Battle Shrine No edit summary current
- 02:1502:15, 11 June 2024 diff hist +61 Attack Ship: Covert Assault No edit summary current
- 02:1102:11, 11 June 2024 diff hist +41 Deep Sea: Nullify Threat No edit summary current
- 02:0802:08, 11 June 2024 diff hist +61 Pelagic II: Exploration No edit summary current
- 01:5901:59, 11 June 2024 diff hist +15 Crash Site No edit summary current
- 01:5801:58, 11 June 2024 diff hist +31 Air Force One: Antiterrorism No edit summary current
- 01:5601:56, 11 June 2024 diff hist +84 Crash Site No edit summary
- 01:5101:51, 11 June 2024 diff hist −19 Air Force One: Antiterrorism No edit summary
- 01:4901:49, 11 June 2024 diff hist −4 Air Base: Espionage No edit summary current
- 01:4901:49, 11 June 2024 diff hist +4 Air Base: Espionage No edit summary
- 01:4801:48, 11 June 2024 diff hist +61 Air Base: Espionage No edit summary
- 01:4701:47, 11 June 2024 diff hist +16 Area 51: Escape No edit summary current
- 01:4601:46, 11 June 2024 diff hist +16 Area 51: Rescue No edit summary current
- 01:4601:46, 11 June 2024 diff hist +47 Area 51: Infiltration No edit summary current
- 01:4401:44, 11 June 2024 diff hist +16 G5 Building: Reconnaissance No edit summary current
- 01:4401:44, 11 June 2024 diff hist +32 Carrington Villa: Hostage One No edit summary current
- 01:4301:43, 11 June 2024 diff hist +53 Air Force One: Antiterrorism No edit summary
- 01:3601:36, 11 June 2024 diff hist +6 Air Base: Espionage No edit summary
- 01:3201:32, 11 June 2024 diff hist +77 Area 51: Escape No edit summary
- 01:2801:28, 11 June 2024 diff hist +76 Area 51: Rescue Adding numbering order of objectives based on difficulties, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty if it exists
- 01:2301:23, 11 June 2024 diff hist +25 Area 51: Infiltration Adding numbering order of objectives based on difficulties, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty if it exists
- 01:1801:18, 11 June 2024 diff hist +65 G5 Building: Reconnaissance No edit summary
- 01:1201:12, 11 June 2024 diff hist +56 Chicago: Stealth Adding numbering order of objectives based on difficulties, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty if it exists current
- 01:0201:02, 11 June 2024 diff hist −5 Carrington Villa: Hostage One →Perfect Agent ONLY
- 01:0101:01, 11 June 2024 diff hist +93 Carrington Villa: Hostage One Adding numbering order of objectives based on difficulties, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty if it exists
- 00:5400:54, 11 June 2024 diff hist +54 DataDyne Central: Extraction Adding numbering order of objectives based on difficulties, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty if it exists current Tag: Visual edit: Switched
- 00:4200:42, 11 June 2024 diff hist 0 m DataDyne Research: Investigation No edit summary current Tag: Visual edit: Switched
- 00:4200:42, 11 June 2024 diff hist +70 DataDyne Research: Investigation Adding numbering order of objectives based on difficulties, example: objective #1 on agent is #4 on special agent and also #5 on perfect agent, default ordering is based on perfect agent for inclusivity of all possible objectives, bracketed objectives' numbers represent which number that objective is on that difficulty
- 00:3200:32, 11 June 2024 diff hist +107 DataDyne Central: Defection Adding numbering order of objectives based on difficulties, example: objective #1 on agent is #4 on special agent and also #5 on perfect agent, default ordering is based on perfect agent for inclusivity of all objectives, bracketed objectives numbers represent which number that objective is on that difficulty current Tag: Visual edit: Switched
27 February 2024
- 04:1804:18, 27 February 2024 diff hist +81 Area 51: Infiltration added BK's tutorial Tag: Visual edit
- 04:1504:15, 27 February 2024 diff hist +77 m Deep Sea: Nullify Threat added PA tut Tag: Visual edit
15 February 2024
- 04:1504:15, 15 February 2024 diff hist −154 m Maian SOS removed icy's guide under SA/PA as it is only for Agent Tag: Visual edit