Silo: Difference between revisions
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{{stage_infobox | |||
|title= Silo | |||
|image= Silo_infobox.jpg | |||
|version= NTSC or NTSC-J | |||
|rankings= [https://rankings.the-elite.net/goldeneye/stage/silo Link] | |||
}} | |||
'''Silo''' (part i of mission 3: Kirghzistan) is the sixth level in [[GoldenEye 007]]. The formal name for this level is Soviet Missile Launch Silo #4. This level features a countdown timer; all objectives must be cleared and the end of the level reached before the timer elapses. | '''Silo''' (part i of mission 3: Kirghzistan) is the sixth level in [[GoldenEye 007]]. The formal name for this level is Soviet Missile Launch Silo #4. This level features a countdown timer; all objectives must be cleared and the end of the level reached before the timer elapses. | ||
== Overview == | == Overview == | ||
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== Objectives == | == Objectives == | ||
=== Agent === | |||
*;Photograph satellite | |||
::Use the camera to photograph the satellite in the final room before Ourumov. | |||
*;Minimize scientist casualties | |||
:: | |||
=== Secret Agent === | |||
*;Obtain telemetric data | |||
:: | |||
*;Retrieve satellite circuitry | |||
:: | |||
=== 00 Agent === | |||
*;Plant bombs in the fuel rooms | |||
:: | |||
==Difficulty Explanations== | |||
=== Agent === | === Agent === | ||
* General tutorial by [http://www.youtube.com/watch?v=FiFDH8Z7Z5Q Luke] | |||
* Tutorial for 0:59/1:00/1:01 by [https://www.youtube.com/watch?v=03Kw4C9qEsU Irie] | |||
=== Secret Agent === | === Secret Agent === | ||
* General tutorial for 1:09 by [https://www.youtube.com/watch?v=ZclQw7MKVV0 Goose] | |||
=== 00 Agent === | === 00 Agent === | ||
* General tutorial by [https://www.youtube.com/watch?v=mWov5TRsI28 Tideking] | |||
== Technical Details == | == Technical Details == | ||
=== Guards === | === Guards === | ||
There are 15 [[Guards#Patrolling Guard|patrolling guards]]. <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg456102#msg456102|title=the-elite forum Goldeneye facts post on guard AI|author=Icy|access-date=July 16, 2021}}</ref> | There are 15 [[Guards#Patrolling Guard|patrolling guards]]. <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg456102#msg456102|title=the-elite forum Goldeneye facts post on guard AI|author=Icy|access-date=July 16, 2021}}</ref> | ||
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All crate guards are targeting guards. | All crate guards are targeting guards. | ||
== External Links == | == External Links == | ||
* [https://rankings.the-elite.net/goldeneye/stage/silo Silo Rankings] | |||
* [https://rankings.the-elite.net/goldeneye/stage/silo Silo | |||
* [https://rankings.the-elite.net/goldeneye/ltk/stage/silo Silo LTK/DLTK Rankings] | * [https://rankings.the-elite.net/goldeneye/ltk/stage/silo Silo LTK/DLTK Rankings] | ||
==References== | ==References== | ||
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[[Category:GoldenEye 007]] | [[Category:GoldenEye 007]] | ||
{{ | {{GE_nav}} |
Revision as of 12:53, 26 April 2022
Silo | |
Stage Info | |
Recommended Version | NTSC or NTSC-J |
Rankings | Link |
Silo (part i of mission 3: Kirghzistan) is the sixth level in GoldenEye 007. The formal name for this level is Soviet Missile Launch Silo #4. This level features a countdown timer; all objectives must be cleared and the end of the level reached before the timer elapses.
Overview
Bond must make his way to the end of the level before the countdown finishes. It is required to take a picture of the satellite. 00 Agent and higher difficulties must place explosives in the main rooms, and will benefit from quick pausing.
There is some variation with how accurately the countdown timer syncs to the in-game timer.
Objectives
Agent
- Photograph satellite
- Use the camera to photograph the satellite in the final room before Ourumov.
- Minimize scientist casualties
Secret Agent
- Obtain telemetric data
- Retrieve satellite circuitry
00 Agent
- Plant bombs in the fuel rooms
Difficulty Explanations
Agent
Secret Agent
- General tutorial for 1:09 by Goose
00 Agent
- General tutorial by Tideking
Technical Details
Guards
There are 15 patrolling guards. [1]
There are 6 guards who are completely inactive until you reach a certain height value, which they are always checking for. Afterwards, they become normal guards. I'm pretty sure these are the ones near Ouromov.
All crate guards are targeting guards.
External Links
References
- ↑ Icy. "the-elite forum Goldeneye facts post on guard AI". Retrieved July 16, 2021.